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360 публикаций

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TurboGS: Accelerating 3D Gaussian Splatting via Error-Guided Sparse Pixel Sampling and Optimization
VEPHand: View-Efficient Photometric Hand Performance Capture at Scale
HAFMat: Hybrid Priors Guided Adaptive Fusion for Single-Image Human Material Estimation
Differentiable Packing of Irregular 3D Objects with Adaptive Container Estimation
LentiAvatar: Pseudo-Multiview Reconstruction and Subpixel Prism Rendering for Real-Time Stereoscopic Communication
Toward Richer Material Generation via Procedural Data Enhancement
HairLRM: Strand-based Hair Modeling via Large Reconstruction Models
Chroma-gated, differentiable OKLCH interpolation: Continuous Oklab fallback for color-cast reduction
Rendering Separoid Information: Rate-Distortion Reconstruction of Convex Apartness Scenes
Multi-Modal Hyper-Graph Fusion for Low-Light Crowd Counting
RespGeomLib: A Reproducible Parametric Engine for Generating Analysis-Ready Human Airway Lumen Geometry
CFALR: Collaborative Filtering-Augmented Large Language Model for Personalized Fashion Outfit Recommendation
Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction
HoloPathTracer: Fast and Accurate Wave Path Tracing for Holography
MODE-RAG: Manifold Outlier Diagnosis and Energy-based Retrieval-Augmented Generation Evaluation
DiffPC: Diffusion-Based Projector Photometric Compensation
OlfactProfile: Profile-Conditioned Odor Prediction from Audiovisual Content
TuneJury: An Open Metric for Improving Music Generation Preference Alignment
The Invisible Hand of Physics: When Video Diffusion Models Know More Than They Show
Balancing Image Compression and Generation with Bootstrapped Tokenization
Monte Carlo Steklov Operators for Large-Scale Geometry Processing in the Wild
Steady-Forcing: Balancing Spatial Persistence and Motion Continuity in Long-Horizon Nature Video Diffusion
STAR-NT: Spatiotemporal Acceleration of Real-Time Neural Transparency Rendering
AI+CAD Data Representation Architecture: From AI+CAD Solid Modeling to AI+CAD Industrial-Grade Parametric Feature Modeling
Latent Space Reinforcement Learning for Inverse Material Estimation in Food Fracture Simulation
MatchLM2Lite: A Scalable MLLM-to-Lite Framework for Reproduced Content Identification
AudioX-Turbo: A Unified Framework for Efficient Anything-to-Audio Generation
HoloPathTracer: Fast and Accurate Wave Path Tracing for Holography
Instruct-Particulate: Scaling Feed-Forward 3D Object Articulation with Kinematic Control
Improving Visual Representation Alignment Generation with GRPO
Decoupling Semantics and Logic: A Training-Free Coarse-to-Fine Pipeline for Video Retrieval-Augmented Generation
AI Level of Detail: Distance-Aware ML Model Precision Selection for Real-Time Human Motion Prediction in Games
Motion-Guided Causal Disentanglement for Robust Multi-View Cine Cardiac MRI Diagnosis
Continuous Neural Reparameterization as a Deep Geometric Prior for Robust Fixed-Chart UV Repair
High-Fidelity Video Compression based on Invertible Neural Transform and Implicit Conditioning
MaskedFOP: Polyglot Speaker Identification under Missing Visual Modality via Cascaded Graph Label Propagation
AvatarMix: Identity-Preserving Cross-Avatar Composition for Outfit Personalization
Fur and hair: practical modeling and rendering techniques
Comparing simplification and image-based techniques for 3D client-server rendering systems
A Statistical Direct Volume Rendering Framework for Visualization of Uncertain Data
A Generic and Scalable Pipeline for GPU Tetrahedral Grid Rendering
Lighting Design for Globally Illuminated Volume Rendering
MagPlus: Bridging Micro-to-Regular Facial Expressions through Learnable Magnification
World Tracing: Generative Pixel-Aligned Geometry Beyond the Visible
Flex4DHuman: Flexible Multi-view Video Diffusion for 4D Human Reconstruction
SeamEdit: A Black-Box VLM-Agnostic Pipeline for Large-Image Semantic Editing
Dual-Constrained Diffusion Image Compression for Operational Rate-Distortion-Perception Optimization
Who Pays the Price? Stakeholder-Centric Prompt Injection Benchmarking for Real-world Web Agents
LabVLA: Grounding Vision-Language-Action Models in Scientific Laboratories
bbsolver: A Unified Error-Bounded Spatiotemporal Optimization Solver for Key Timing and Topology-Consistent Vector Paths
Beyond Spherical Harmonics: Rethinking Appearance Models for Radiance Reconstruction
Echo-Memory: A Controlled Study of Memory in Action World Models
OmniHalluc-L: Counterfactual Benchmarking and Modality-Perturbation Reliability Calibration for Long-Form Omni Hallucination
Foley-Omni: A Unified Multimodal Generation Model from Task-Level Audio Synthesis to Complete Video Soundtrack Generation
DetectZoo: A Unified Toolkit for AI-Generated Content Detection Across Text, Audio, and Image Modalities
FBHM: Functional Benchmarking and Steering of VLMs for Hateful Meme Detection
Composable function systems as a general-purpose rendering framework
PersistGS: Differentiable Physics for Object Permanence in 4D Gaussian Splatting
Rendering Procedural Textures for Visualization of Thematic Data in 3D Geovirtual Environments
MotionDreamer: Universal Skeletal Motion Generation for 3D Rigged Shapes
MPMWorlds: Material-Point-Method Simulations for Inferring and Extrapolating Physical Dynamics
Effective Multi-sensor Conditioning for Street-view Novel-view Synthesis
Feature-Aligned Speech Watermarking for Robustness to Reconstruction Distortions
OctaOctree Neural Radiosity for Real-time Glossy Material Rendering
Culturally-Aware AI for Cross-Boundary Community Learning: Undergraduate Innovation at the Intersection of Computation and Design
DeRA-MOS: Optimizing Text-to-Music Evaluation via Decoupled Listwise Ranking and Modality Alignment
Making Time Editable in Video Diffusion Transformers
Design and Implementation of a Real-time Multi-site Immersive Learning System Using Photon Fusion
Fostering Emotional Perspective-Taking: An Exploration of Affective Face-Tracking Interactions in the VR Narrative Rekindle
Cosmos 3: Omnimodal World Models for Physical AI
On the Controllability-Fidelity Frontier in Diffusion Editing
Multimodal Music Recommendation System using LLMs
Qwen-Image-Flash: Beyond Objective Design
A Novel Procedural Generation for Level Design of Mansions and Dungeons
Applying Deep Learning for cockpit segmentation in the context of mixed reality
SymTRELLIS: Symmetry-Enforced Voxel Latents for 3D Generation
AnisoLift: Anisotropic Latent Representations for Coarse Particle Liquid Enhancement
PrismAvatar: Pseudo-Multiview Reconstruction and Subpixel Prism Rendering for Real-Time Stereoscopic Communication
Deploying Speech-Driven 3D Facial Animation in Unreal Engine for Production-Ready Digital Humans
AnimaSpark: A Feed-Forward Method for Animating Arbitrary 3D Objects
Beyond Generative Decoding: Discriminative Hidden-State Readout from a Native Omni-Modal LLM for Multimodal Sentiment Analysis
UNIVID: Unified Vision-Language Model for Video Moderation
FORTE: FOL-guided Optimal Refinement for Text-audio rEtrieval
EigeNet: Geometry-Informed Multi-Modal Learning for Few-shot Novel View RIR Prediction
EntroAD: Structural Entropy-Guided Prompt Adaptation for Zero-Shot Anomaly Detection
Rethinking Memory as Continuously Evolving Connectivity
Stardust: Accessible and Transparent GPU Support for Information Visualization Rendering
Semantic Layers for Illustrative Volume Rendering
The Minimal Retroreflective Microfacet Model
MaterialClusterGS: Palette-Based Material Decomposition and Physically-Based Relighting with 2D Gaussian Splatting
From USD Scenes to Knowledge Graphs: Zero-Shot Ontology Grounding with LLMs
Path-Traced Inverse Rendering with Global Illumination in 3D Gaussian Fields
IMUG-Bench: Benchmarking Unified Multimodal Models on Interleaved Understanding and Generation
Conan-embedding-v3: Fusing Modality-Specific Models for Omni-Modal Embedding
LangRetrieval: Language-Guided Self-Evolving Satellite-to-Radar Retrieval via CSI-Driven Reward
Advances in Neural 3D Mesh Texturing: A Survey
SVHighlights: Towards Extremely Long Sport Video Highlight Detection
EvoGS: Constructing Continuous-Layered Gaussian Splatting with Evolution Tree for Scalable 3D Streaming
MMAE: A Massive Multitask Audio Editing Benchmark
Watch, Remember, Reason: Human-View Video Understanding with MLLMs
ForestHG-Trace: Traceable Long-Horizon Ecological Reasoning over Large-Scale Forest Scenes
AgenticVBench: Can AI Agents Complete Real-World Post-Production Tasks?
TARQ: Tail-Aware Reconstruction Quantization for Rare-Word Robust Automatic Speech Recognition
Towards Streaming Synchronized Spatial Audio Generation via Autoregressive Diffusion Transformer
Dynamic Interaction-Aware and Causality-Disentangled Framework for Multimodal Sentiment Analysis
Sound effects in media:A comparative analysis of recorded and synthetic samples in live-action and animation
Real-Time Physics Simulation with Dynamic Mesh-Gaussian Reconstructions
Optimizing 3D Gaussian Splatting via Point Cloud Upsampling
Beyond Static Gaussians: An Empirical Investigation of Architectural Paradigms for Dynamic 3D Scene Reconstruction
From Talking to Singing: A New Challenge for Audio-Visual Deepfake Detection
Auditing Training-Free 3D Shape Retrieval with Diffused Geodesic Moments
FreeForm: Reduced-Order Deformable Simulation from Particle-Based Skinning Eigenmodes
SuperVoxelGPT: Adaptive and Ordered 3D Tokenization for Autoregressive Shape Generation
RigPAPR: Rig-Based Animation of Static Neural Point Clouds from a Fixed-Viewpoint Video
3DMorph: Single-Image-Guided Local 3D Shape Editing and Morphing
ExMesh: EXplicit Mesh Reconstruction with Topology Adaptation
Skeletal-Anchored Dual Harmonics for Structured 3D Modeling
Depth-Dependent Halos: Illustrative Rendering of Dense Line Data
Exploring the Millennium Run - Scalable Rendering of Large-Scale Cosmological Datasets
KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion
GS-NFS: Bandwidth-adaptive Streaming of Dynamic Gaussian Splats and Point Clouds
FontFusion: Enhancing Generative Text in Diffusion Models with Typographic Conditioning
LLMCodec: Adapting Video Codecs for Efficient Weight Compression of Large Language Models
To Be Multimodal or Not to Be: Query-Adaptive Audio-Visual Person Retrieval via Active Modality Detection
AffordanceVLA: A Vision-Language-Action Model Empowering Action Generation through Affordance-Aware Understanding
Diversity Matters: Revisiting Test-Time Compute in Vision-Language Models
Function2Scene: 3D Indoor Scene Layout from Functional Specifications
KDH-CAD: Knowledge-data hybrid CAD learning under data scarcity
MidSurfNet: Learnable Face Pairing and Interference Implicit Fields for Generalized Mid-surface Abstraction
Single-Line Drawing Generation via Semantics-Driven Optimization
Ultra Diffusion Poser: Diffusion-Based Human Motion Tracking From Sparse Inertial Sensors and Ranging-Based Between-Sensor Distances
Attribute-Based Diagnosis of LLM Alignment with Hate Speech Annotations
HLL: Can Agents Cross Humanity's Last Line of Verification?
Cosmos 3: Omnimodal World Models for Physical AI
SketchSong: Hierarchical Song Generation with Sketch Planning and Fine-Grained Multi-Track Modeling
Inference-Time Scaling for Joint Audio-Video Generation
A generic rendering system
Focal Effects Rendering Using Gaussian Mixture Models
Haptic Rendering of Dynamic Volumetric Data
Image-Based Color Ink Diffusion Rendering
Local Histograms for Design of Transfer Functions in Direct Volume Rendering
Hardware-Assisted Visibility Sorting for Unstructured Volume Rendering
Measurement-Based Modeling of Contact Forces and Textures for Haptic Rendering
PaintBench: Deterministic Evaluation of Precise Visual Editing
HiGS: A Hierarchical Rendering Architecture for Real-Time 3D Gaussian Splatting
Streami: An MPI Data-Parallel Library to Compute Field Lines on GPUs
Parameter-Efficient Subspace Decoupling ViT for Mitigating Multi-Task Negative Transfer in Histological Scoring
BijectiveRemesh: Maintaining Bijective Mappings for Data Transfer Across Remeshed Manifolds
DSD-GS: Dynamic-Static Decomposition of Gaussian Splatting for Efficient and High-Fidelity Dynamic Scene Reconstruction
Interactive Computation and Rendering of Finite-Time Lyapunov Exponent Fields
MuKV: Multi-Grained KV Cache Compression for Long Streaming Video Question-Answering
AnySurf: Any Surface Generation with Directed Edge
VectorArk: Learning Practical Image Vectorization with Rounded Polygon Representation
Multimodal Emotion Recognition with Large Language Models
Quantized Keys Steal Attention: Bias Correction for KV-Cache Compression in Video Diffusion
Garment Particles: A 2D--3D Symmetric Garment Representation for Generation and Editing
VertiCue-Bench: Diagnosing Whether MLLMs Use Height Cues to Resolve 2D Ambiguity in Remote Sensing Natural Scenes
LongAV-Compass: Towards Unified Evaluation of Minute-Scale Audio-Visual Generation Across T2AV, I2AV, and V2AV
Reproducibility Companion Paper: Swarical: An Integrated Hierarchical Approach to Localizing Flying Light Specks
Lightweight Complementary-Cue Fusion for Robust Video Face Forgery Detection
State-Anchored Complete-View Distillation for Robust Conversational Multimodal Emotion Recognition
Cert-LAS: Toward Certified Model Ownership Verification for Text-to-Image Diffusion Models via Layer-Adaptive Smoothing
AssetGen: Deployable 3D Asset Generation at Interactive Speed
Precomputed Safety Shapes for Efficient and Accurate Height-Field Rendering
FAST-ME: Foundation-aware Adaptive Stopping for Motion Estimation for Efficient IoT Video Analysis
CVSearch: Empowering Multimodal LLMs with Cognitive Visual Search for High-Resolution Image Perception
Swarical: An Integrated Hierarchical Approach to Localizing Flying Light Specks
MultiAct: Text-to-Motion Generation from Composite Text via Tailored Attention Guidance
SCALMU: Synthetically-trained Coupling of Adaptive Learned Multiplicative Updates for Hyperspectral-Multispectral Fusion
SWIM: Single-Instance Whole-Body Imitation for swiMming
LiftNav: Path Planning via Semantic Lifting in TSDF-Guided Gaussian Splatting
A practical approach to spectral volume rendering
An improved vertex caching scheme for 3D mesh rendering
Interactive Approximate Rendering of Reflections, Refractions, and Caustics
About the Influence of Illumination Models on Image Comprehension in Direct Volume Rendering
Feature-Driven Data Exploration for Volumetric Rendering
LiveK12Bench: Have Large Multimodal Models Truly Conquered High School-level Examinations?
GScomp-QA: A Subjective Dataset for Quality Assessment of Compressed Gaussian Splatting
The 2nd EReL@MIR Workshop on Efficient Representation Learning for Multimodal Information Retrieval
NeR-SC: Adapting Neural Video Representation to Screen Content
Topology-Controlled Volume Rendering
Interactive stereoscopic rendering of volumetric environments
Visualizing Flow Trajectories Using Locality-based Rendering and Warped Curve Plots
Local Ambient Occlusion in Direct Volume Rendering
Memory-Efficient Single-Pass GPU Rendering of Multifragment Effects
SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-based Humanoid Control
MuPHI: Learning Implicit Multimodal Harm Reasoning via Semantically Grounded Reward Optimization
Unveiling the Visual Counting Bottleneck in Vision-Language Models
Volume illustration: nonphotorealistic rendering of volume models
Space-Time Light Field Rendering
MMGS: 10$\times$ Compressed 3DGS through Optimal Transport Aggregation based on Multi-view Ranking
Benchmarking Single-Factor Physical Video-to-Audio Generation
Curve Skeletonization in Continuous domain for Meshes and Point Clouds
F-RNG: Feed-Forward Relightable Neural Gaussians
Interactive Level-of-Detail Rendering of Large Graphs
Real-Time Rendering of Rough Refraction
Per-Pixel Opacity Modulation for Feature Enhancement in Volume Rendering
ClothTransformer: Unified Latent-Space Transformers for Scalable Cloth Simulation
CLEAR-NeRF: Collinearity and Local-region Enhanced Accurate 3D Reconstruction in Unbounded Scenes
Sketch2Motion: Text-driven 2D Sketch to 3D Animation via Diffusion-guided Skeleton Optimization
Resolution-free neural surrogates for geometric parameterization and mapping with spatially varying fields
Spectral volume rendering
Video Quality Evaluation Methodology and Result of AV2 Compression Performance
HL-OutPaint: Coarse-to-Fine Video Outpainting for High-Resolution Long-Range Videos
Real-Time Neural Hair Denoising
A real time lighting technique for procedurally generated 2d isometric game terrains
CelloCut: Constructive Watertight Remeshing via Tetrahedral Cell Cuts
CounterFlow: A Two-Phase Inference-Time Sampling for Counterfactual Video Foley Generation
CATRF: Codec-Adaptive TriPlane Radiance Fields for Volumetric Content Delivery
MixFake: Benchmarking and Enhancing Audio Deepfake Detection in Diverse Real-world Mixed Audio
CutVerse: A Compositional GUI Agents Benchmark for Media Post-Production Editing
TelePhysics: Physics-Grounded Multi-Object Scene Generation from a Single Image with Real-Time Interaction
AnchorFlow: Editable SVG Reconstruction via Sparse Anchor Point Fields
Decentralized Direct Volume Rendering: A Browser-Native GPU Architecture for MRI Digital Twins in Resource-Constrained Settings
РАЗВИТИЕ ПРОЕКТНОГО МЫШЛЕНИЯ СРЕДСТВАМИ КОМПЬЮТЕРНОЙ ГРАФИКИ
СОВРЕМЕННЫЕ МЕТОДЫ НАЧЕРТАТЕЛЬНОЙ ГЕОМЕТРИИ И ИХ ВНЕДРЕНИЕ В КОМПЬЮТЕРНУЮ ГРАФИКУ
ПРИМЕНЕНИЕ ПРОСТРАНСТВЕННЫХ ДАННЫХ В ПРИЛОЖЕНИЯХ ТРЕХМЕРНОЙ КОМПЬЮТЕРНОЙ ГРАФИКИ
ДИФФЕРЕНЦИАЦИЯ ОБУЧЕНИЯ ИНЖЕНЕРНОЙ КОМПЬЮТЕРНОЙ ГРАФИКЕ В ВУЗЕ
DinoComplete: 3D Shape Completion with Distilled Semantic Priors and State Space Models
Semantic-Aware Motion Encoding for Topology-Agnostic Character Animation
PINNsur: Physics-Informed Neural Networks for PDEs on Curved Surfaces
Megakernel vs Wavefront GPU Path Tracing
RW-Post: Auditable Evidence-Grounded Multimodal Fact-Checking in the Wild
Vocabulary Hijacking in LVLMs: Unveiling Critical Attention Heads by Excluding Inert Tokens to Mitigate Hallucination
HiDream-O1-Image: A Natively Unified Image Generative Foundation Model with Pixel-level Unified Transformer
UniPath: Adaptive Coordination of Understanding and Generation for Unified Multimodal Reasoning
Equalizer: A Scalable Parallel Rendering Framework
Memory-Hazard-Aware K-Buffer Algorithm for Order-Independent Transparency Rendering
Partition Tree Search Acceleration for VVC: Survey and Evaluation with VTM Evolution
CAMERA: Adapting to Semantic Camouflage in Unsupervised Text-Attributed Graph Fraud Detection
Music of Changing Lines: Toward a Culturally Situated Approach to the I-Ching
Verifiable Provenance and Watermarking for Generative AI: An Evidentiary Framework for International Operational Law and Domestic Courts
MIND: Multi-Scale Intent Diffusion for Text-Driven Physics-Based Humanoid Control
Look Both Ways Before You Cross: Lifting Cross Fields From 2D Visual Priors
Squeezing Capacity from Multimodal Large Language Models for Subject-driven Generation
Relational Retrieval: Leveraging Known-Novel Interactions for Generalized Category Discovery
Mitigating Multimodal Inconsistency via Cognitive Dual-Pathway Reasoning for Intent Recognition
Matérn Noise for Triangulation-Agnostic Flow Matching on Meshes
CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control
Skinned Motion Retargeting with Spatially Adaptive Interaction Guidance
BrepForge: Factorized B-rep Synthesis via Wireframe Composition and Boundary-Conditioned Surface Instantiation
Modeling and rendering of points with local geometry
Monocular Depth Perception Enhancement Based on Joint Shading/Contrast Model and Motion Parallax (JSM)
Generative and isoparametric geometric modeling of large-scale and multiscale microstructures
QQJ: Quantifying Qualitative Judgment for Scalable and Human-Aligned Evaluation of Generative AI
Self-Improving CAD Generation Agents with Finite Element Analysis as Feedback
Will It Go Viral? Grounding Micro-Video Popularity Prediction on the Open Web
Harnessing Self-Supervised Features for Art Classification
PhyWorld: Physics-Faithful World Model for Video Generation
Perception-Aware Video Semantic Communication
YASPS: A Symbolic Framework for Extensible, High-Performance IPC Simulation
Closing Trajectories: Equation-Free Cyclic Animation via Koopman Surrogates
DrawVideo: Generating Long Video from Storyboard Keyframe Sketches
Good Token Hunting: A Hitchhiker's Guide to Token Selection for Visual Geometry Transformers
Visualization of vector fields using seed LIC and volume rendering
Perception-based fast rendering and antialiasing of walkthrough sequences
Synthesizing the Expert: A Validated Multimodal Dataset for Trustworthy AI-Assisted Swimming Coaching
Backbone is All You Need: Assessing Vulnerabilities of Frozen Foundation Models in Synthetic Image Forensics
Few Channels Draw The Whole Picture: Revealing Massive Activations in Diffusion Transformers
Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation
Volume Rendering of Curvilinear-Grid Data Using Low-Dimensional Deformation Textures
Omni-Customizer: End-to-End MultiModal Customization for Joint Audio-Video Generation
CounterFlow: A Two-Phase Inference-Time Sampling for Counterfactual Video Foley Generation
Bernini: Latent Semantic Planning for Video Diffusion
FashionLens: Toward Versatile Fashion Image Retrieval via Task-Adaptive Learning
Inter-LPCM: Learning-based Inter-Frame Predictive Coding for LiDAR Point Cloud Compression
Modality-Aware Identity Construction and Counterfactual Structure Learning for ID-Free Multimodal Recommendation
Meschers: Geometry Processing of Impossible Objects
WorldParticle: Unified World Simulation of Lagrangian Particle Dynamics via Transformer
BodyReLux: Temporally Consistent Full-Body Video Relighting
PointLLM-R: Enhancing 3D Point Cloud Reasoning via Chain-of-Thought
moveEZ: An R Package for Animated Biplots
MoSA: Motion-constrained Stress Adaptation for Mitigating Real-to-Sim Gap in Continuum Dynamics via Learning Residual Anisotropy
Sort-First Parallel Volume Rendering
Perceptually-Based Depth-Ordering Enhancement for Direct Volume Rendering
Six Degree-of-Freedom Haptic Rendering Using Spatialized Normal Cone Search
Handling Motion-Blur in 3D Tracking and Rendering for Augmented Reality
VISUALIZATION BY EXAMPLE - A Constructive Visual Component-based Interface for Direct Volume Rendering
An order of magnitude faster isosurface rendering in software on a PC than using dedicated, general purpose rendering hardware
Spatially Accelerated Winding Numbers for Curved Geometry
PolycubeNet: A Dual-latent Diffusion Model for Polycube-Based Hexahedral Mesh Generation
Progressive Volume Rendering of Large Unstructured Grids
Live Music Diffusion Models: Efficient Fine-Tuning and Post-Training of Interactive Diffusion Music Generators
QuadLink: Autoregressive Quad-Dominant Mesh Generation via Point-Relation Learning
A Single Atlas is All You Need: Decoder-Side Gaussian Splatting for Immersive Video
Topo-GS: Continuous Volumetric Embedding of High-Dimensional Data via Topological Gaussian Splatting
Image-based streamline generation and rendering
Transform Coding for Hardware-accelerated Volume Rendering
A Survey of Surface‐Based Illustrative Rendering for Visualization
Clip Art Rendering of Smooth Isosurfaces
Sketchy Rendering for Information Visualization
Advanced Interactive Preintegrated Volume Rendering with a Power Series
Temporal Coherence in Image-Based Visual Hull Rendering
A Method for Securely Transmitting Large Video Files Using Chaotic Compression and Encryption
Sustainable Real-Time 8K60 HEVC Encoding for V2X: Repurposing Legacy NVENC Hardware at the Vehicular Edge
TARIPlay: A Test Framework for AR Applications based on Interactive Area Tracking in Playback Videos
High-Quality, Semi-Analytical Volume Rendering for AMR Data
Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering
Improving Shape Depiction under Arbitrary Rendering
Interactive View-Dependent Rendering over Networks
SQ-Map: Efficient Layered Collision Detection and Haptic Rendering
Rendering Procedural Textures for Visualization of Thematic Data in 3D Geovirtual Environments
Sample-Based Cameras for Feed Forward Reflection Rendering
STA-FEM: Exact Streaming Assembly for Preplanned Dynamic Tetrahedral Topology Edits
WildRelight: A Real-World Benchmark and Physics-Guided Adaptation for Single-Image Relighting
MoCam: Unified Novel View Synthesis via Structured Denoising Dynamics
ALGOGEN: Tool-Generated Verifiable Traces for Reliable Algorithm Visualization
Interactive Point-Based Rendering of Higher-Order Tetrahedral Data
IRIS: Illustrative Rendering for Integral Surfaces
Stylized and abstract painterly rendering system using a multiscale segmented sphere hierarchy
Real-Time Depth-of-Field Rendering Using Anisotropically Filtered Mipmap Interpolation
Interactive sound rendering in complex and dynamic scenes using frustum tracing
UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatars
BioHuman: Learning Biomechanical Human Representations from Video
The Racial Character of Computer Graphics Research
Denoising-GS: Gaussian Splatting with Spatial-aware Denoising
Improved Baselines with Representation Autoencoders
3D Skew Gaussian Splatting with Any Camera Trajectory Visualization Engine
Code-as-Room: Generating 3D Rooms from Top-Down View Images via Agentic Code Synthesis
PIXLRelight: Controllable Relighting via Intrinsic Conditioning
Beyond One-Size-Fits-All: User Strategies for Simplification Technique and Level Selection in Responsive Line Charts
Ordered Front-to-back Any-Hit Traversal in RTX
Genflow Ad Studio: A Compound AI Architecture for Brand-Aligned, Self-Correcting Video Generation
3DPhysVideo: Consistency-Guided Flow SDE for Video Generation via 3D Scene Reconstruction and Physical Simulation
Strategies for direct volume rendering of diffusion tensor fields
Artwork-Based 3D Ink Style Modeling and Rendering
Approximation of Loop Subdivision Surfaces for Fast Rendering
Fuzzy Volume Rendering
Compressive Rendering: A Rendering Application of Compressed Sensing
Accelerating Multi-Condition T2I Generation via Adaptive Condition Offloading and Pruning
Streaming of rendered content with adaptive frame rate and resolution
Relightable Gaussian Splatting for Virtual Production Using Image-Based Illumination
CAGS: Color-Adaptive Volumetric Video Streaming with Dynamic 3D Gaussian Splatting
StippleDiffusion: Capacity-Constrained Stippling using Controlled Diffusion
Distributed Affine Body Dynamics with Adaptive Consensus
Smart target point control for Gaussian Splatting methods
Evaluating Design Video Generation: Metrics for Compositional Fidelity
Multimodal Confidence Modeling in Audio-Visual Quality Assessment
Interactive Multi-Turn Retrieval for Health Videos
Delayed Commitment for Representation Readiness in Stage-wise Audio-Visual Learning
MOC-3D: Manifold-Order Consistency for Text-to-3D Generation
ML-CLIPSim: Multi-Layer CLIP Similarity for Machine-Oriented Image Quality
KAN Text to Vision? The Exploration of Kolmogorov-Arnold Networks for Multi-Scale Sequence-Based Pose Animation from Sign Language Notation
Tube-Structured Incremental Semantic HARQ for Generative Video Receivers
FLARE: Full-Modality Long-Video Audiovisual Retrieval Benchmark with User-Simulated Queries
Delta Forcing: Trust Region Steering for Interactive Autoregressive Video Generation
SceneForge: Structured World Supervision from 3D Interventions
DiffPhD: A Unified Differentiable Solver for Projective Heterogeneous Materials in Elastodynamics with Contact-Rich GPU-Acceleration
TOPOS: High-Fidelity and Efficient Industry-Grade 3D Head Generation
Ray-tracing polymorphic multidomain spectral/hp elements for isosurface rendering
Interactive direct rendering of trivariate B-spline scalar functions
Efficient High-Quality Volume Rendering of SPH Data
Lighting System for Visual Perception Enhancement in Volume Rendering
Interactive Rendering of Dynamic Geometry
Distributed Volume Rendering on a Visualization Cluster
Uncertainty Visualization in Medical Volume Rendering Using Probabilistic Animation
CST: Constructive Solid Trimming for Rendering BReps and CSG
Interactive Point-based Isosurface Exploration and High-quality Rendering
Interactive Volume Rendering of Functional Representations in Quantum Chemistry
Virtual Try-On through Image-Based Rendering

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